UX DESIGNER · HEALTHCARE & EDUCATION
RESEARCH · DESIGN ·
ACCESSIBILITY
Design forhealth & learning.
I design digital experiences that help people find care, make decisions, and learn.
Selected work.
A few of the projects I have enjoyed working on the most.

Insight
View case studyHelping psychologists organize patient information.

Origami
View case studyTurning children’s interest in screens into hands-on activities with caregiver guidance.

Medisave
View case studyCompare prescription prices and coupons in one search.

Dog Signals
In progressLearning to read dog body language, one signal at a time.
A LITTLE ABOUT ME
A designer.
A dancer.
Always learning.
Before UX, I worked in dance and with children. Both taught me to pay attention to how people move, understand, and respond.
Today, I bring that attention to research, accessible interfaces, and the small details that make an experience easier to use.
How I workMY APPROACH
Good questions.
Clear decisions.
Understand the problem
I start with research: interviews, observation, and any data available. My goal is to understand what’s really getting in people’s way, so the team is solving the right problem from the beginning.
Explore and decide
I explore several directions early and review them with the team against user needs and technical constraints. Once we choose one, I document the reasoning so the decision is clear to everyone involved.
Design the details
I work closely with developers throughout the process and design for the full experience, including error states, empty screens, mobile, and accessibility. That way, what gets built matches what we planned.
Test and refine
I test with real users before and after launch to see where they struggle and why. Those findings help me prioritize improvements, and I keep iterating until the experience feels clear and easy to use.